Blooms
Format: 2.5D puzzle parkour platformer game
Software Used: Blender, Unity, C#
Roles Included:
- 3D Modelling
- Coding
- Level Design
- Texturing
- UI Design
- Gameplay Design
- Animator
Final project created at the University of Brighton
3D Environment
Format: 3D Environment
Software Used: Blender, Photoshop
Roles Included:
- 3D Modelling
- Texturing
- Environment Design
- Level Design
Created for a third-year project at the University of Brighton
Bebop Runner
Format: 2D Platformer Game
Software Used: Blender, Unity, C#, Photoshop
Roles Included:
- 3D Modelling
- Coding
- Animator
- Texturing
- Environment Design
- Level Design
- UI Design
Created for a second-year project at the University of Brighton
Mars City Render
Iconoclast
Format: Short game teaser trailer
Software Used: Blender, After Effects
Roles Included:
- 3D Modelling
- Texturing
- Animator
- Video Editing
Created for a first-year project at the University of Brighton
Mid-Century Mayhem
Format: Game Concept
Software Used: Blender, Photoshop
Roles Included:
- 3D Modelling
- Texturing
- Animating
- Character Design
- Environment Design
- Gameplay Design
- Video Editing
Created for a second-year project at the University of Brighton