Brighton-based Game Developer
Hey!
I'm Hamish, an Environment and Level Designer with a strong background in fine art and design.

I graduated with First Class (Hons) in Games Art & Design from the University of Brighton, and since then, I’ve interned at ICO Partners, volunteered at Develop:Brighton since 2023, and am currently a Level Designer at MAG Interactive

I love crafting immersive worlds that not only look great but also enhance gameplay - balancing aesthetics, mechanics, and technical constraints to create an engaging experience for players.
A great example of this is 'Blooms', a game I developed where I designed two structurally sound environments that worked seamlessly with a time-travel mechanic. I’m particularly proud of this project, which has been exhibited at the Brighton Graduate Show, Gamebridge 2024, and Unity's Develop Day 2024.

Thanks for viewing my portfolio - feel free to reach out via the links below :)